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Authoring Tools

October 28, 2007 Leave a comment

(Notes from Training Tech Solutions Conference 2007)

General Purpose

  • Adobe Flash
  • Adobe Authorware
  • Adobe Director
  • Adobe Dreamweaver
  • Lectora Publisher
  • OutStart Trainer (formerly Trainersoft)
  • ToolBook
  • Quest
  • Rapid Intake
  • ReadyGo Web Course Builder
  • Learn.com CourseMaker Studio
  • EasyAuthor
  • Intuition
  • Kallidua Authoring
  • Kookaburra KnowledgePresenter
  • TACTIC!
  • MaxIT
  • Toolbox
  • LearnPoint Creator
  • TEDS Learning Composer

Gaming

  • Raptivity
  • Learningware
  • Composica Enterprise
  • Intiva
  • MOS SOLO (Generator + Styler)
  • StudyMate 

Simulation

  • Adobe Captivate
  • Kaplan STT Trainer
  • Assima
  • Camtasia Studio
  • Firefly
  • RapidBuilder
  • Siebel SimBuilder
  • Experience Builder
  • TEDS SimCorder
  • SimShop Developer Tool
  • TurboDemo
  • Humentum
  • NexLearn
  • Qarbon ViewletBuilder

Assessment and Testing

  • Questionmark Perception
  • Testcraft
  • Exam Engine
  • Respondus
  • Articulate Quizmaker
  • Pedagogue Testing
  • Red inQ
  • ViewletAce

PowerPoint to E-Learning

  • Articulate Presenter
  • Adobe Connect (formerly Breeze)
  • Atlantic Link
  • PointeCast Publisher Professional
  • Brainshark
  • Impatica for PowerPoint
  • AcroTrain e-Learning System
  • MindFlash
  • FLEXeLEARN
  • Power Book Builder
  • Vox Proxy

Virtual Worlds

October 24, 2007 Leave a comment

(Notes from Training Tech Solutions Conference 2007)

Virtual Worlds

  • Online persistent world that is active and available 24/7.
  • To implement for learning, try learning from media companies to see how they integrate real life with virtual life.

Resources

Software

SecondLife

  • It’s not a game, it’s not web 2.0. Likes to be seen as Web 3D.
  • Join for free, don’t need to provide personal information.
  • Security; allows private sessions/events, or build islands that allows only authorized members to enter.
  • Can be slow if the servers are overloaded.
  • Uses voice and IM/chat technology.

Related websites

Mashups

Podcasting and Vodcasting

October 22, 2007 Leave a comment

(Notes from Training Tech Solutions Conference & Expo 2007)

Podcasting

  • Don’t need a mp3 or cell phone to access. Can be accessed through a browser.

Best Practice

  • 15 minutes is the ideal time, although 2-50 minutes have been done.
  • Build a portal (like itunes) or deliver via RSS.
  • Let people produce their own podcasts.
  • Talk radio style with music, 2 people, and spoof commercials. Keep it short, and fast moving.

Software and Services

Vodcasting

  • Don’t need a mp3 or cell phone to access. Can be accessed through browser.
  • Uses software similar to podcasting.

Best Practice

  • 5 minutes is the ideal time.
  • Use video for complicated subject matter

Mobile Learning

October 20, 2007 Leave a comment

(Notes from Training Tech Solutions Conference & Expo 2007)

Mobile Web

  • Great for just in time performance support.
  • The phone needs data plan to access mobile web pages.
  • When looking for hosting, make sure server is WML, WMLC, or WMLS compatible.
  • Websites for mobile web pages uses .mobi (instead of .com, .tv, .org, etc.)
  • For sites where you offer both regular and mobile pages you can label the mobile pages with a (m.) (ie  http://m.cnn.com)
  • Barcodes or RFID technology can be used to access and distribute websites to phones that have the appropriate reader/reciever. For example, scanning a barcode on a piece of paper will take you to a website in your phone. http//en.wikipedia.org/wiki/Datamatrix http//en.wikipedia.org/wiki/Semacode

Types of Mobile Content

  • Information, education, retention
  • On the job support
  • Survey, quizzes, test
  • Mentoring, coaching, collaboration
  • Procedures, checklists, forms
  • Notifications, alerts
  • Games

Best Practice

  • Keep the URL short so that people are more willing to go. Long URL is a barrier to entry.
  • Keep content short. Make sure is compatible for mobile learning (i.e. don’t simply convert a book to mobile and consider it learning).
  • Can use some of the same technology used in podcasting for recording content. See Podcasting below.

SMS messages 

  • Can only hold up to 160 characters per message
  • Can be done through Outlook
  • Example www.Learning-by-sms.com – Learn a new language by SMS.

Software and Services

Resources

Try it Out

  • My mobile website I created in session (view with a cell phone or blackberry with web access)
    http//cheese6.websiteforever.mobi or copy and paste this URL in a phone emulator at www.mooobl.com
  • My mobile survey I created in session (view with a cell phone or blackberry with web access)
    http//cheese6.mobiode.mobi or copy and paste this URL in a phone emulator at www.mooobl.com

Use the Terminology

October 18, 2007 Leave a comment

(Notes from Training Tech Solutions Conference & Expo 2007)

Much of today’s technology is used in bottom-up information exchange, where large groups of people collaborate to produce organized content (think blog, wiki). Types of content organization can be divided into the following categories and examples.

  • Discoverywww.boingboing.net is one of the world’s most popular blog authored by a five people on random, strange, and unusual topics.
  • Prioritizingwww.digg.com is a blog where people collectively determine the value of the content on the web to be shared.
  • Collaboratingwww.wikipedia.org
  • Flockingwww.flashmob.com and www.meetup.com are sites where people can schedule and create meetings with people that share similar interests.
  • Mappingwww.outside.in maps local points of interest, stories, and stories from people for their community.

Terminology

Here are some terms used throughout the conference that may be new to some of us.

  • Mobile Web – Refers to the World Wide Web as accessed from mobile devices such as cell phones, PDAs, and other portable gadgets connected to a public network. Access does not require a desktop computer. http//en.wikipedia.org/wiki/Mobile_Web
  • Mashups – A web application that combines data and/or functionality from more than one source. http//en.wikipedia.org/wiki/Mashups
  • Web 2.0 – Refers to a perceived second generation of web-based communities and hosted services which aim to facilitate collaboration and sharing between users. http//en.wikipedia.org/wiki/Web_2.0
  • Web 3D – What SecondLife likes to consider their technology to be (it’s not quite an ‘official’ term yet since I can’t find it in wikipedia…).
  • MMOG – Massively multiplayer online games such as SecondLife (related to MMORPG massively multiplayer role-playing games)

Other Terms you may want to know

  • RSS and RSS Reader
  • Ajax
  • Moblog and MoVlog
  • Folksonomy (tag clouds)
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